The labs contain snippets of experiments, prototypes and other projects we've produced over the years. Check back often for new content!

Labs

All
games
tools

Kenney Studio

#kenneystudio

Kenney Studio was a tool to easily create 2D game sprites using various pre-made graphics. The project has been replaced with Asset Forge, currently under active development.

More information (not available for download)

Flash games

#flash

Over the course of 10 years we've created over 70 browser-based games ranging from casual puzzle games to games featuring full motion video. Check out some of our most popular titles (Flash Player required) or all at Newgrounds.

Games

Ballista
Colorbot
Slip 'n Slide

Parkitect

#parkitect

We've created custom content for the Parkitect game. If you've got Parkitect on Steam head on over to the Steam Workshop to directly install our content, if you've got any other version just visit:

Parkitect mods

Shaders

#shaders

The following shader(s) work with Unity, feel free to remix or share the code. Add the .shader file to your project, create a new material, and select the shader.

Gradient shader (world based)

Origami

#orgami

Internally known as 'Origami' the engine would position and rotate flat sprites into a 3D environment. This results in a basic 3D engine that allowed for a wide variety of games. Prototypes were made for a first person shooter, an open world simulation (see screenshot) and a racing game.

The technology was used in Cyroad.

Plug-ins

#plugins

To improve workflow with creative software we've created various plug-ins. The Adobe Animate plug-ins are made available for download below.

Adobe Animate

count.jsfl (Displays number of selected objects)
grid.jsfl (Arrange on grid)
random.jsfl (Randomly moves vector edges)
sharp.jsfl (Sharpen each vector edge)
simplify.jsfl (Removes half of vector edges)
size.jsfl (Change size/position of object to pixel perfect)

Unity

sceneWindow.cs (Quickly switch between scenes in your project)

plugin_adobeanimate.zip (2.38 kB)