Kenney Shape

Draw in 2D, set the depth for each pixel and generate 3D models!

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Draw using shapes and colors

Set the desired depth for each pixel

Generate a 3D model

Generated models can be exported to various 3D formats compatible with most game engines1, or as .vox files compatible with voxel software2 like MagicaVoxel.

These models were made using Kenney Shape and are included as sample projects

Generate 3D models from pixel art

If you can draw pixel art you can create a 3D model

Export 3D and voxel models

Choose from OBJ, FBX, DAE, glTF, VOX or STL file formats 2 3

Export bitmap and vector images NEW

Don't need 3D? Export your creation as a 2D (PNG/SVG) file

Automatic depth generation NEW

Generate depth on pixel luminosity, color index or noise!

Automatic UV mapping

Choose between vertex colors, a map or an unwrapped UV map!

Kenney Shape is extremely easy to use, but keep these restrictions in mind;

Extruding pixels means models look the same from both sides.

The maximum size for art is 64×64, the maximum number of colors is 16.

Models are automatically optimized, but can be further optimized by hand.

Purchase Kenney Shape from Itch.io or the Epic Games Store;

1 Models tested using Unity, Unreal Engine, Godot, Asset Forge, Blender, Roblox, Defold and PlayCanvas — more in progress.
2 Voxel files tested using MagicaVoxel, VoxEdit and Goxel.
3 Support for OBJ, FBX, DAE, glTF, STL and VOX.
4 Price in USD — Kenney Shape is DRM-free, since we can't revoke access after purchasing we cannot offer refunds other than technical issues. Linux only tested with Ubuntu, other distros might not be compatible.
5 Price in USD, local currencies available — Epic Games Store only offers a Windows version, please refer to their policy for information on refunds.